A message for recruiters
Matthew Scott Bosworth
2826 Copley Ave
San Diego, CA 92116 USA
619.384.3989 (cell)


An experienced software engineer, veteran of embedded, application, web, and server-side environments across a variety of industries. A passionate generalist with an appreciation for other disciplines such as management, user interfaces, and interaction design.  A proven architect and coder looking for a great team to design and implement interesting projects and technologies.
Technology Consultant

  • Represented user interface and interaction design in a major overhaul of the production Patient Data Management System used by clinicians to care for their patients.
  • Implemented software best practices including version control, bug tracking, and living documentation for the Neuropace research department.
  • Evaluated storage solution providers as potential business partners
  • Refocused a company away from custom software towards easily supported and outsourced server-side technologies (SMTP, POP, LDAP).
  • Assisted a startup in defining its web strategy.
  • Maintained a live site enabling clients, vendors, and administrators to track progress of their projects

Lead Software Architect

  • Ported legacy Matlab into more easily maintained and extended Python
  • Ported legacy PHP into more easily maintained and extended Ruby
  • Optimized databases for improved performance
  • Updated an administrative area to facilitate search and implemented inline editing with AJAX and DHTML
  • Co-conceived, designed, and implemented the server side of the most recent incarnation of Preclick's Internet Photo Messaging.
  • Designed and implemented a custom process management site in Ruby on Rails
  • Designed and implemented distributed database schema for a mobile phone based massively multi-player online roleplaying game (MMORPG).
  • Conceived distributed architecture for a Java based simulation game (without an application server).
  • Generated requirements and chose technologies for tools used to create content for video games.
  • Architected, implemented, and maintained message flow and startup/shutdown of an AI-based simulation game.
  • Assisted in the design of a billing system for mobile phone based games.

Engineering Manager

  • Led teams of 2 - 8 engineers in complex Java projects (AI, web, and server, and mobile technologies).
  • Implemented software best practices including version control, bug tracking, and living documentation for a research department
  • Determined requirements and timelines for the team, communicated these with the project manager.
  • Successfully led teams to deploy networked mobile phone video games, Java GUIs, and Java based websites.

Java Engineer

  • Created Data Access Objects enabling mobile phones and Flash to access a PostgreSQL database.
  • Wrote Java servlet for accessing server-side data from a mobile phone or via Flash Remoting.
  • Implemented Factory pattern for loading and executing simulation events from the database.
  • Designed and coded GUI (Swing) and web-based (JSP/Servlet) tools to visualize and modify database data.
  • Conceived and implemented a graphical administration utility and wizard in Java / Swing
  • Re-architected and refactored a multi-window application into a tabbed interface.
  • Reviewed and optimized the code base to remove memory leaks and other performance bottlenecks.
  • Implemented an online help system, including both code and content.

Chief of Information Technology

  • Supported federal grants by making hardware recommendations and contributing supporting software and tools.
  • Responsible for a colocated cluster of 14 servers hosting mission critical business services.
  • Scripted customization of new servers.
  • Maintained DNS (BIND), Sendmail, Apache, database (PostgreSQL, MySQL), Tomcat, JBoss, version control (CVS, SVN), and bug-tracking (Trac) services.

Embedded Software Engineer

  • Wrote SPI / sysfs driver for AD9833 Programmable Waveform Generator
  • Wrote I2C / sysfs driver for the PCA9552 LED controller
  • Architected and implemented a soft real-time application framework
  • Integrated patches for SPI GPIO access into the Linxu kernel
  • Architected, implemented, and debugged Linux device drivers and application code for a SCSI-Ethernet bridge device (custom hardware).
  • Led the software bring-up of several in-house prototype boards.
  • Specified and implemented a validation and bring-up scheme, a boot ROM, and system software for a Sparc-based SoC implementation.

Carnegie Mellon University, Pittsburgh, PA
Masters of Science, Computer Engineering, 2000
Tulane University, New Orleans, LA
Bachelors of Science, Computer Engineering, 1998